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Latest Flash Reviews
From what I'm seeing from other reviews this may just be me, but I encountered many bugs whilst playing. (Firefox + Flashplayer 10)
1. Bombers would bomb your own base, forcing you to lose instantly.
2. Naval units cannot effect enemy naval base if they have spawned below the line, and will instead attack off-screen targets which seemingly never die.
3. I can't really imagine this third one as being intended but it is possible; infantry mortor crews and other long-range seige style attacks seem to increase their range over time, meaning they could shoot from more than half the level away at my base, even over advanceing troops destroying my base instantly. This coupled with the AI's mass spawns which seemingly fail to rely on a respawn timer at all lead to immediate annihilation.
4. Base defences fail to shoot at units even directly in front of them, and worse advancing units seem to miss most enemy base defences at least 50% of the time.
For added info: I focused primarily on getting the best units for my level before investing in the skill tree, thus I had very little in it, however even at level 25 this did not result in any problems until encountering cross-map mortors and rockets.
5/10, quite fun, shame about the bugs.
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Interesting game presented well graphically and smoothly but could benefit from a speed up system.
Also twice I lost with three of a kind to a lower scoreing player, most recently losing a three of a kind jacks to a three of a kind threes...?
Author's Response:
The hand was probably like this:
You had lets say King Jack
the flop shows Jack 8 3 then the turn a Jack and the river a 7.
The opponent had pair of 3's in his hand ?
This gives you three of a kind jacks but he does not have three of a kind threes but a full house. Three 3's with two jacks.
This is a hand that is often misread even the bigger players sometimes miss it.
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Phabetal is another one of those peculiar games in which you have to type a series of letters or words in order to progress. The game itself is rather simple in it's execution with letters on the keyboard controlling movement, confrontation and shopping.
Where this game seems to shine is it's mini games - with each action requiring a small typing puzzle or test it gradually increases in difficulty. For style I give 10 because not only is the game itself predominately letter based so are the menus, keeping immersion.
The graphics could have been slightly better but it makes little difference. Sound seemed to fit the game but more music choices would have been nice. I score 5 for violence mainly because of the battle scene graphics - It actually seemed worth destroying the letters as they approached just for the effect.
Interactivity would have been an instant 10 if not for some minor bugs in pressing buttons and not having the effects for no apparent reason. This caused me to loose life in the battle stages and get game over early.
Overall: 8. Another successful, albeit slightly buggy, addition to the rising typing genre.
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